视频格式转换功能 - 实现 images_to_video() 图像序列转视频 - 实现 video_to_images() 视频转图像序列 - 支持多种图像格式 (PNG, JPG, TIFF, BMP) - 智能帧序列处理和命名 - 质量预设和编码参数优化 视频超分辨率处理 - 实现 upscale_video() 完整超分辨率功能 - 支持所有 16 种 Topaz AI 模型 - 参数验证和模型约束检查 - GPU 加速和编码优化 - 自动 Topaz FFmpeg 滤镜构建 帧插值功能 - 实现 interpolate_video() 帧插值处理 - 支持所有 4 种插值模型 - 智能 FPS 计算和目标帧率设置 - 高质量慢动作效果生成 - 参数验证和范围检查 组合处理流水线 - 实现 enhance_video() 组合增强功能 - 支持超分辨率 + 插值的完整流水线 - 智能中间文件管理 - 灵活的处理组合选项 - 自动临时文件清理 便捷处理函数 - quick_upscale_video() 一键视频放大 - auto_enhance_video() 智能自动增强 - 自动 Topaz 检测和配置 - 基于视频特征的参数选择 - 默认高质量设置 预设参数系统 - VideoUpscaleParams::for_old_video() 老视频修复 - VideoUpscaleParams::for_game_content() 游戏内容 - VideoUpscaleParams::for_animation() 动画内容 - VideoUpscaleParams::for_portrait() 人像视频 - InterpolationParams::for_slow_motion() 慢动作 - InterpolationParams::for_animation() 动画插值 完整示例和演示 - 创建 video_processing.rs 综合示例 - 展示所有视频处理场景 - 参数配置和模型选择演示 - 格式转换和组合处理演示 - 便捷函数使用演示 技术特性 - 完整的 Topaz Video AI 集成 - 智能参数验证和错误处理 - 进度回调支持 (基础实现) - 异步处理和资源管理 - 跨平台兼容性 代码质量 - 所有测试通过 (6/6 单元测试 + 1 文档测试) - 完整的错误处理和验证 - 内存安全的资源管理 - 清晰的 API 设计 功能覆盖 - 视频超分辨率 (16 种模型) - 帧插值 (4 种模型) - 格式转换 (图像序列 视频) - 组合处理流水线 - 便捷处理函数 - 智能参数预设 下一步: 开始阶段四 - 图片处理功能实现
228 lines
8.7 KiB
Rust
228 lines
8.7 KiB
Rust
//! Video processing examples demonstrating all video enhancement features
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use std::path::Path;
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use tvai::*;
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#[tokio::main]
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async fn main() -> std::result::Result<(), Box<dyn std::error::Error>> {
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println!("Topaz Video AI Library - Video Processing Examples");
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// Detect Topaz installation
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if let Some(topaz_path) = detect_topaz_installation() {
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println!("Found Topaz Video AI at: {}", topaz_path.display());
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// Create configuration
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let config = TvaiConfig::builder()
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.topaz_path(topaz_path)
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.use_gpu(true)
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.build()?;
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// Create processor
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let mut processor = TvaiProcessor::new(config)?;
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println!("Processor created successfully");
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// Demonstrate video upscaling
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demonstrate_video_upscaling(&mut processor).await?;
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// Demonstrate frame interpolation
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demonstrate_frame_interpolation(&mut processor).await?;
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// Demonstrate combined enhancement
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demonstrate_combined_enhancement(&mut processor).await?;
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// Demonstrate format conversion
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demonstrate_format_conversion(&mut processor).await?;
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// Demonstrate quick functions
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demonstrate_quick_functions().await?;
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println!("All video processing examples completed successfully!");
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} else {
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println!("Topaz Video AI not found. Please install it first.");
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}
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Ok(())
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}
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async fn demonstrate_video_upscaling(processor: &mut TvaiProcessor) -> std::result::Result<(), Box<dyn std::error::Error>> {
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println!("\n=== Video Upscaling Demo ===");
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// Create upscaling parameters for different scenarios
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let scenarios = vec![
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("General Purpose", VideoUpscaleParams {
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scale_factor: 2.0,
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model: UpscaleModel::Iris3,
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compression: 0.0,
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blend: 0.1,
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quality_preset: QualityPreset::HighQuality,
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}),
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("Old Video Restoration", VideoUpscaleParams::for_old_video()),
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("Game Content", VideoUpscaleParams::for_game_content()),
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("Animation", VideoUpscaleParams::for_animation()),
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("Portrait Video", VideoUpscaleParams::for_portrait()),
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];
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for (name, params) in scenarios {
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println!("Scenario: {}", name);
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println!(" Model: {} ({})", params.model.as_str(), params.model.description());
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println!(" Scale: {}x", params.scale_factor);
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println!(" Compression: {}", params.compression);
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println!(" Blend: {}", params.blend);
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println!(" Quality: {:?}", params.quality_preset);
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// In a real scenario, you would call:
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// let result = processor.upscale_video(input, output, params, Some(&progress_callback)).await?;
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// println!(" Processing time: {:?}", result.processing_time);
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}
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Ok(())
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}
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async fn demonstrate_frame_interpolation(processor: &mut TvaiProcessor) -> std::result::Result<(), Box<dyn std::error::Error>> {
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println!("\n=== Frame Interpolation Demo ===");
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// Create interpolation parameters for different scenarios
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let scenarios = vec![
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("Slow Motion (24fps -> 60fps)", InterpolationParams {
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input_fps: 24,
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multiplier: 2.5,
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model: InterpolationModel::Apo8,
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target_fps: Some(60),
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}),
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("Animation Smoothing", InterpolationParams::for_animation(12, 2.0)),
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("High Quality Slow Motion", InterpolationParams::for_slow_motion(30, 4.0)),
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("Fast Processing", InterpolationParams {
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input_fps: 24,
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multiplier: 2.0,
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model: InterpolationModel::Apf1,
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target_fps: None,
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}),
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];
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for (name, params) in scenarios {
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let target_fps = params.target_fps.unwrap_or((params.input_fps as f32 * params.multiplier) as u32);
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println!("Scenario: {}", name);
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println!(" Model: {} ({})", params.model.as_str(), params.model.description());
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println!(" Input FPS: {}", params.input_fps);
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println!(" Multiplier: {}x", params.multiplier);
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println!(" Target FPS: {}", target_fps);
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// In a real scenario, you would call:
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// let result = processor.interpolate_video(input, output, params, Some(&progress_callback)).await?;
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// println!(" Processing time: {:?}", result.processing_time);
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}
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Ok(())
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}
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async fn demonstrate_combined_enhancement(processor: &mut TvaiProcessor) -> std::result::Result<(), Box<dyn std::error::Error>> {
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println!("\n=== Combined Enhancement Demo ===");
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// Create combined enhancement parameters
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let scenarios = vec![
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("Complete Enhancement", VideoEnhanceParams {
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upscale: Some(VideoUpscaleParams {
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scale_factor: 2.0,
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model: UpscaleModel::Iris3,
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compression: 0.0,
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blend: 0.1,
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quality_preset: QualityPreset::HighQuality,
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}),
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interpolation: Some(InterpolationParams {
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input_fps: 24,
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multiplier: 2.0,
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model: InterpolationModel::Apo8,
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target_fps: Some(48),
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}),
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}),
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("Upscale Only", VideoEnhanceParams {
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upscale: Some(VideoUpscaleParams::for_old_video()),
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interpolation: None,
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}),
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("Interpolation Only", VideoEnhanceParams {
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upscale: None,
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interpolation: Some(InterpolationParams::for_slow_motion(30, 2.0)),
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}),
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];
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for (name, params) in scenarios {
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println!("Scenario: {}", name);
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if let Some(ref upscale) = params.upscale {
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println!(" Upscale: {} @ {}x", upscale.model.as_str(), upscale.scale_factor);
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}
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if let Some(ref interpolation) = params.interpolation {
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let target_fps = interpolation.target_fps.unwrap_or((interpolation.input_fps as f32 * interpolation.multiplier) as u32);
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println!(" Interpolation: {} ({}fps -> {}fps)",
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interpolation.model.as_str(),
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interpolation.input_fps,
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target_fps
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);
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}
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// In a real scenario, you would call:
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// let result = processor.enhance_video(input, output, params, Some(&progress_callback)).await?;
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// println!(" Processing time: {:?}", result.processing_time);
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}
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Ok(())
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}
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async fn demonstrate_format_conversion(processor: &mut TvaiProcessor) -> std::result::Result<(), Box<dyn std::error::Error>> {
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println!("\n=== Format Conversion Demo ===");
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// Demonstrate image sequence to video conversion
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println!("Image Sequence to Video:");
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println!(" - Collect image files in sequence");
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println!(" - Set target FPS (e.g., 24, 30, 60)");
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println!(" - Choose quality preset");
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println!(" - Generate video file");
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// In a real scenario:
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// let image_paths = vec![/* image file paths */];
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// let result = processor.images_to_video(&image_paths, output_video, 30.0, QualityPreset::HighQuality, Some(&progress_callback)).await?;
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println!("\nVideo to Image Sequence:");
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println!(" - Extract all frames from video");
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println!(" - Choose output format (PNG, JPG, etc.)");
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println!(" - Set quality level");
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println!(" - Generate numbered image files");
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// In a real scenario:
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// let image_paths = processor.video_to_images(input_video, output_dir, "png", 95, Some(&progress_callback)).await?;
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// println!(" Extracted {} frames", image_paths.len());
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Ok(())
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}
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async fn demonstrate_quick_functions() -> std::result::Result<(), Box<dyn std::error::Error>> {
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println!("\n=== Quick Functions Demo ===");
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println!("Quick Upscale Video:");
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println!(" - One-line video upscaling");
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println!(" - Automatic Topaz detection");
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println!(" - Default high-quality settings");
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println!(" - Usage: quick_upscale_video(input, output, 2.0).await?");
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println!("\nAuto Enhance Video:");
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println!(" - Intelligent enhancement detection");
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println!(" - Automatic parameter selection");
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println!(" - Based on video characteristics");
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println!(" - Usage: auto_enhance_video(input, output).await?");
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// In a real scenario:
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// let result = quick_upscale_video(Path::new("input.mp4"), Path::new("output.mp4"), 2.0).await?;
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// let result = auto_enhance_video(Path::new("input.mp4"), Path::new("enhanced.mp4")).await?;
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Ok(())
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}
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// Progress callback example
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fn create_progress_callback(operation_name: &str) -> ProgressCallback {
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let name = operation_name.to_string();
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Box::new(move |progress| {
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let percentage = (progress * 100.0) as u32;
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println!("{}: {}%", name, percentage);
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})
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}
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